Introduction to Mapping

Key concept

Mapping in maths links each input to one output, describing how two quantities relate, and is often drawn as a function machine. For example, time is mapped to speed, so each hour has a matching speed value.

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Mapping time to speed with a table showing time in hours and corresponding speed in km/h, illustrating the relationship between the two quantities.Mapping of time and speed shown through a table and graph, with time in hours and speed in km/h.Table and graph comparing the weights of different types of balls.

What Is a Mapping?

  • A mapping shows how one value links to another value. We say X is mapped to Y using an arrow.
  • For example, time is mapped to speed, so each time value has a corresponding speed.

How to Visualise Mapping?

  • You can use a table and a graph to visualise the mapping.
  • A table shows exactly which X value matches each Y value.
  • A graph shows visually how Y changes when X changes.

Using Mappings in Real Life

  • Categories, such as types of balls, can be mapped to weights.
  • Each input and its corresponding output can be shown in a table or graph.
  • When the input is discrete categories, you should not join the points with a line.

Practice Questions

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Q1Easy

If time (in hours) is mapped to speed (in km/h), which quantity is the input?

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Frequently asked questions

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A mapping links each input to an output and describes how two quantities are related. On a car journey, time is mapped to speed: after 2 hours the speed was 80 km/h, after 3 hours 100 km/h. It is written with an arrow from the input to the output, and we say “time is mapped to speed”.

In three ways. An arrow from the input to the output shows the direction: time → speed. A table of values lists each input with its output. A graph plots each pair as a point, with the input on the x-axis and the output on the y-axis, so the coordinates carry the same information as the table.

Yes. Different inputs may share an output, and that is not a problem. On the car journey, the speed was 100 km/h after 3 hours and still 100 km/h after 4 hours, so two different times map to the same speed. On the graph that shows as a flat section, meaning the speed stayed constant.

Only when the input is a continuous quantity such as time. Joining the car’s speed points shows it accelerated for 3 hours, held its speed for an hour and slowed for the last 2. When the inputs are separate categories, such as types of ball mapped to their weights, do not join the points: there is nothing in between a tennis ball and a golf ball.

Both give the output for each input. A table shows the exact values, so you can read that a basketball weighs 600 grams. A graph makes comparison easier: the highest point shows at a glance that basketballs are the heaviest, and the points at the bottom show that tennis balls and golf balls are the lightest.

A function machine is a mapping drawn as a box: an input goes in, a rule is applied, an output comes out. With the rule “multiply by 2, then add 1”, the input 3 gives the output 7. It is the same idea as mapping time to speed, with the rule written out, and it is how the next lessons introduce formulas and functions.

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